Club Competitions in the 2017-18 Season
This page describes the Club's internal competitions; there is a separate page describing the Club's participation in the Torbay Leagues and the Devon County Chess Association Leagues.
Homan and Dunleavy Leagues
- The Club runs two graded Standardplay league divisions. The top division is the Homan League; the second division is the Dunleavy League. Both divisions are named after former Club members who did great service for the Club.
- In both divisions, the format is all-play-all twice during the period up to Christmas, after which there is relegation from the Homan and promotion from the Dunleavy. From January until the end of the season the all-play-all format, followed by promotion and relegation, is repeated.
- The players participating in the Homan and Dunleavy leagues are set out in the website pages describing these competitions.
- In each half season, when opponents first play each other colours will be determined by toss. When the same two players meet for the second time, colours will be reversed.
- League positions are determined by points scored (1 point for a win, ½ a point for draw, 0 for a loss). When players finish equal on points, their relative league positions are determined by applying the following criteria in sequence:
- each player's points-per-game in the games between the tied players
- each player's calculated ECF grading performance for the league in question.
- Normally, promotion and relegation is as follows at the end of each half-season:
- The bottom two players in the Homan League are relegated to the Dunleavy League.
- The top two players in the Dunleavy League are promoted to the Homan League.
- The Homan player finishing 3rd from bottom has a play-off against the 3rd placed Dunleavy player; this play-off is known as "The Defibrillator Game". In the following half-season, the winner of the Defibrillator Game will play in the Homan League and the loser will play in the Dunleavy League. If drawn, the Defibrillator Game will be replayed, with alternating colours, until there is a winner.
- the bottom two players in the Homan will be relegated
- the top four players in the Dunleavy will be promoted
- there will be no Defibrillator Game.
- The Club runs an annual knockout graded Standardplay competition, the Cookworthy Cup.
- At the beginning of each season, the draw will be made and published on this website.
- For any player's first game, colours will be determined when the draw takes place; for subsequent rounds colours will be drawn on the night.
- With the exception of the final, a drawn game will be replayed, with alternating colours, until there is a winner.
- The final will be played over two games, and the winner of the final will be awarded the Cookworthy Cup. The cup will be shared in the event that the final is tied.
M Wray Shield
- The M. Wray Shield is a Standardplay league in which members can play one another in a graded game on nights when they are not involved in a Club match, and are unable to arrange a game in the Homan/Dunleavy leagues or the Cookworthy Cup.
- League positions are determined in the same way as in the Homan and Dunleavy leagues.
The Season and Summer Chess
- The official Club season runs from the beginning of September up to the AGM, which is held the following May. There is a Christmas break; this year the last Club night before Christmas is on Thursday 21st December 2017, and the Club will re-open on 4th January 2018.
- Outside the official season, i.e. during the summer months, the Club still meets, but normally with reduced numbers attending. Generally during the summer, members play one another in Friendly Games (see below), which are not part of any competition and have no league tables.
- For the 2017-18 season, it has been agreed that members may, if they wish, start playing games in the Homan and Dunleavy leagues from 1st July 2017 onwards.
- Members may play one another in "Friendly Games". Before starting such a game, players should agree which of these categories the game is being played under:
- Friendly Standardplay Graded
- Friendly Standardplay Ungraded
- Friendly Rapidplay Graded
- Friendly Rapidplay Ungraded
- Graded Club Standardplay games use incremental (also known as "Fischer") time controls. Each player will have 75 minutes for the entire game, plus 30 seconds per move (starting from move 1). So, for example, if a game has 40 moves, each player will have 75 + (40 x 0.5) = 95 minutes. Both players are obliged to write down all their moves.
- For graded Rapidplay games the rate of play is all moves in 25 minutes with 10 seconds increment added per move from the beginning. There is no obligation to write down moves.
Game results in the the Homan League, the Dunleavy League, the Cookworthy Cup, the M. Wray Shield, the Cookworthy Cup, and Friendly games designated "graded", will be sent to the ECF for grading twice a year.
- Club members should wherever possible arrange their games in the internal Club competitions in advance - ideally at least a week beforehand. Arranging games in the Homan and Dunleavy leagues takes priority over the Friendlies. You can record a pre-arranged game, and view all pre-arranged games, in the Members Area of this website.
- If any new members join part way through the season, the Competition Secretary may, at his discretion, allocate them to play in the Homan League or Dunleavy League.
- If your opponent requests a late start due to work commitments, please accommodate this request.
- Please do not start an M. Wray Shield game before 7:15pm, as the other internal competitions take priority; if a member arrives after 7:00pm, it is possible that his arrival will enable a game in one of these other competitions to take place that evening.
- Digital clocks are used. Our DGT 2010 digital clocks should be set into the appropriate mode as follows:
- Use Option 18 for both Standardplay and Rapidplay games with incremental time controls.
- For Standardplay games, on both left and right hand sides set the intital time to 01 hours, 15 minutes and 00 seconds, followed by a bonus time of 30 seconds.
- For Rapidplay games, on both left and right hand sides set the intital time to 00 hours, 25 minutes and 00 seconds, followed by a bonus time of 10 seconds.