South Hams Chess Club
South Hams Chess Club

South Hams Chess Club Database of Games

Submitted by:Anderson McCammont
Submitted:20 March 2015 7:40 am
White:McCammont, AndersonSouth Hams
Black:Belli, John (100)South Hams
Game Date:19 March 2015
Competition:Challengers League
Result:1-0 
Private:No 
 

Comments since sumbission:

21 March 2015, 8:05 pmKen Ashby
A rollercoaster of a game. Black didn't take advantage of White's 5th move f4. I reckon he should have responded with Nb4 (thereby immediately threatening the bishop on d3). That way, the other knight would soon control e4.
 
20 March 2015, 12:52 pmPhil McConnell
An exciting game, with lots of ebbs and flows. I think Anderson's analysis is pretty much spot on. If Black had played 23. ... Qxd5 the outcome could have been different.

Well played.

Anderson, the submitter can modify his submission comments in the same way that he modifies the PGN. I've added a few words at the bottom of the game viewer page to try to clarify this.
 
20 March 2015, 9:23 amAnderson McCammont
Paragraph three of the comments I meant to write two rooks, can't figure out how to edit the comments.

 
20 March 2015, 9:20 amAnderson McCammont
On Move 20 of Qd4 I felt it was a huge blunder as although there is a mating opportunity on Qxg7# which black defended with Rf7 I completely missed the idea of after white plays Qd4 black Qxa3+ and then after Kb1 black can then defend the mate with Qe7 and still be a knight up. Black also at the same time as Qd4 had the opportunity to play Qxf4+ giving white the only move of Qe3 as so to save the h3 pawn if Re3 instead.

Having discussed many of these variations with John at the end of the game we concluded that Qd4, while in the long run played out beneficially for me, was quite an awful blunder. Furthermore black missed move 24 of dc6 and said he had a pawn blindness for that move haha :)

It was unfortunate that the bishop was dropped at the end on f5 as after Rxc6 and Qxc8 black would have been in a position with a queen and four pawns against 5 pawns a knight and a rook.

Additional information regarding the game is that the final time on the clock was 51minutes to white and 3minutes 43 seconds to black and so game continuation could have led to a blunder as black needed 7 moves in 3m43 to get the extra 15 minutes on move 35. All overloading descriptions aside, it was an enthralling match for me and I thoroughly enjoyed playing you John. Good Game.
 
 

If you are logged in as a club member, you can click on the button below to add a comment on this game.

1. d4 d5 2.e3 Nc6 3.Bd3 Nf6 4.h3 e6 5.f4 Ne4 6.Bxe4 dxe4 7.Ne2 Be7 8.Rg1 f5 9.b3 Bb4+ 10.Bd2 Bxd2 11.Qxd2 O-O 12.Na3 a6 13.O-O-O b5 14.g4 fxg4 15.Rxg4 e5 16.Rg3 exd4 17.Nxd4 Nxd4 18.exd4 Bf5 19.d5 Qd6 20.Qd4 Rf7 21.Nb1 a5 22.Rf1 c6 23.Qb6 Rd7 24.dxc6 Rc7 25.Rc3 Rd8 26.Qxb5 Rdc8 27.Qxf5 Rxc6 28.Qxc8+ 1-0

The PGN data associated with this game is as follows. You can copy this PGN data and paste it into a chess program such as Fritz, or a word processor such as Microsoft Word. To copy it, select the entire PGN with your cursor, then simultaneously press ctrl and c (Windows) or cmd and c (Mac OS).

1. d4 d5
2.e3 Nc6
3.Bd3 Nf6
4.h3 e6
5.f4 Ne4
6.Bxe4 dxe4
7.Ne2 Be7
8.Rg1 f5
9.b3 Bb4+
10.Bd2 Bxd2
11.Qxd2 O-O
12.Na3 a6
13.O-O-O b5
14.g4 fxg4
15.Rxg4 e5
16.Rg3 exd4
17.Nxd4 Nxd4
18.exd4 Bf5
19.d5 Qd6
20.Qd4 Rf7
21.Nb1 a5
22.Rf1 c6
23.Qb6 Rd7
24.dxc6 Rc7
25.Rc3 Rd8
26.Qxb5 Rdc8
27.Qxf5 Rxc6
28.Qxc8+ 1-0
Click on the button below if you need to correct and re-submit the PGN, or modify your submitter's comments.